Easy
They Said
CMDR/CPT Michael Emrys/Theta 1-1/Wing II/SSSD Sovereign
(swinter@iinet.net.au)
I'm CPT Emrys.
My office contains all the
standard gear that every other squadron leader's office has, scandoc
transmitter/receiver, desk, comfy chair, etc, etc.
But on my desk, in pride of
place is an object, or rather, a small bag, made out of tough clear
plastic, with a simple presseal opening.
In the bag are a few objects.
A old pocket-knife, a roll of string, some elastic bands, a pack
of chewing gum and a few medi-patches (self sticking).
Quite often I have had new
pilots, fresh off of PLT Daedalus, ask what it's there for.
This is what I tell them.
The day started out like they
normally do for a pilot. Roll out of your 'bed', give your clothes
a good shake and drag them on, then check your boots for scorps
and wander down to the hanger to check on your ship.
My ship in this case was the
modified Missile Boat, "Hand of Fate". Yeah, I know it's
the same as my G/B. I like the name.
This day however, I didn't
go to the hanger to check on my ride, because I knew it was in for
a 'service', which was odd because it had just had one a week ago.
Good job my tame mechanic had removed some small additions we made
to the survival gear shortly before they took it.
Maybe they will be able to
fix the firing problem that my ship has. I know that I will always
come home with at least 2 warheads, because the final two launchers
never fire. To my knowledge they have never fired at all.
I spent part of the day doing
what every pilot worth his or her salt does. I found a couple of
friends, something to drink and then we found someplace out of the
way to sit, drink and tell each other tall stories about how well
we can fly.
Note I said part of the day?
With the time rapidly moving
towards evening, my tame mechanic managed to track me down and pulling
me to one side said, "Your ship is back. You need to see what
they've done to it."
I made my excuses and we went
down to the hanger to check out the 'Hand'.
The hanger was dim, almost
dark and I went to turn on more lights, but the mechanic stopped
me, saying, "not too many, they've done something to her."
I turned on a few more, enough so I could see the floor at my feet.
I looked across at the 'Hand'.
They had certainly done something
to her. She looked different, bulkier in general and they had added
another warhead launcher, between the landing gear, increasing her
capacity by half.
The 'Hand' seemed to glisten in the darkened hanger, something it
had never done before.
I walked toward her, seeing
that the extra bulk was armor that had been added. The surface of
the 'Hand' had been polished to a mirror like finish or that's how
it seemed.
A voice from the back of the
hanger said, "Well, what do you think?"
I turned around to look for the person the voice belonged to and
the Head Science Officer stepped out of the shadows.
"I don't know",
I said. "It looks nice, but what is it and why the extra armor
and weapons?"
"I don't know why the
extra's, but I assume they are needed for some upcoming mission.
As for the funny glow your ship has, it's a new development we've
been working on. It makes your ship 'invisible' to the Rebels radar,
but only as long as you don't have your radar working."
"So it's sort of like
a 'stealth' shield?", I said.
"Yes, you could call
it that", said the SCO.
As the SCO walked out of the
hanger, he said," As for your next question, all will be explained
during your briefing which you should be at, in 15 minutes from
now."
I looked at my timepiece and
figured that if I got moving, I would be able to get my flying gear
ready and get to the briefing with a few minutes to spare.
I shot a look at my tame mechanic,
which I saw he understood by giving me a quick nod of his head.
Hopefully by the time launch time came, he would have the little
'extra' bits re-installed in my ship.
I stepped into the briefing
room and discovered that there was only one person in the room,
by the look of his flight suit a Defender pilot and an officer at
that too. He didn't look happy. I wondered why. I was about to find
out.
The briefing officer entered
the room and stepped up to the podium.
"Welcome gentlemen. In
case you are wondering, you are the only two pilots flying this
mission.", he said.
"You have both noticed
that certain modifications have been made to your individual craft",
he said, pointing at the monitor which lit up with a display of
both a Defender and a Missile Boat.
"Both craft have been
fitted with the new 'stealth shield', which renders your craft 'invisible'
to the Rebel scanners. Additionally, the M/B has had extra weaponry
and armor added and the T/D has had it's Radar and Scanners enhanced
to give them extra range as well as having it's shields boosted.
Unfortunately this means that we have had to remove all weapons
from the T/D except for 2 laser cannons, due to the space needed
for the extra equipment. Luckily, it still retains its speed and
hyperspace capability. The M/B will be carrying a mix of Advanced
Proton Torpedoes and Heavy Rockets."
Now I knew why the Defender
pilot looked unhappy.
The briefing officer continued.
"The M/B, with its S.L.A.M. engines also has high speed capabilities,
which it may need toward the end of the mission."
"As you know, the 'stealth
shield' only works if you do not use your radar or scanners, this
means that you will become 'visible' to the Rebels radar and scanners
if you activate them. This is why we have modified the T/D with
long range scanners and radar."
"The T/D will stand off
from the target ship, activate it's radar and scanners and feed
the information to the M/B, allowing the M/B to remain 'invisible'
while targeting it's weapons."
I wondered when the briefing
officer was going to get down to the details of the mission. I didn't
have long to wait.
The briefing officer said,
"Your target is this Calamari Cruiser, which we suspect is
being used as a base for testing captured Empire technology."
"Your task is to destroy
the target, completely. We can't have them modifying our technology
to use against us. It is defended by a small minefield and several
outdated fighters as they believe this facility is unknown to us.",
he said with a tight smile.
The briefing officer said,
"Your call-sign will be 'Striker' with the T/D being 'Striker
1'. You have your orders; co-ordinates will be downloaded to your
ships guidance systems after you launch. Dismissed"
We stood and left the briefing
room, headed for our fighters, which had been moved to the same
hanger bay, to protect them from prying eyes.
"Sure hope this new gear
works", I said, to which the other pilot replied, "Of
course it will. The best minds in the Empire designed and built
it.", in a tone of voice that told me it wasn't going to be
worth arguing about.
I watched him climb into the
cockpit of his T/D and then climbed into my own. I checked around
my own cockpit to see if the 'extra' bits had been put back in.
Yes, there they were, the
extra 'oxygen' bottle, which in reality carried a couple of liters
of alcohol, Theta Beer of course and the cooling booster for the
main engines, which lets me keep the S.L.A.M. system active for
that little bit longer and had saved my hide often enough to keep
it hooked up, despite the amount of room it took up.
"I must give my mechanic
a little something for getting this stuff hooked up so fast",
I thought, as I closed and locked down the canopy of my ships cockpit
and proceeded to strap myself in.
I waited for the T/D to launch
and followed him out of the bay, watching the guidance system lock
in the co-ordinates for the jump to the target.
As I normally do in the few minutes before a jump into hyperspace,
I transferred the power from the laser cannon to my shields and
powered up the recharge on the shields. You can do this with a M/B,
because it doesn't leave you weaponless and actually gives you a
better chance of survival by boosting your shields.
Now all I had to do was wait
for the jump point to be reached. Making the jump is easy these
days. The guidance computer does it all, all you have to do is sit
there and let it happen.
I watched the T/D make its
jump, moments before I made mine. It seemed to slow, growing large
in my vision and then it shot off into the distance and vanished
in a small flash of light, the only thing you ever see of hyperspace
from realspace. Then it was my turn.
The hyperspace indicator flashed
and I felt the miniscule jerk that they say you can't feel and watched
as space collapsed into a writhing tunnel of color and streaks of
light. Then the indicator flashed again and I watched as the tunnel
exploded away from me at a speed somewhere above the speed of light
and I dropped back into realspace, a few hundred meters from the
T/D.
My short-range combat radio
crackled and the T/D pilot said, "The target is that way about
20 klicks. We've come out of hyperspace just outside of its scanner
range, but not outside mine.", he said sounding a little surprised.
"Turn off your radar
and switch over to the feed from me", he said. I did so and
my scanner monitor lit up with a wealth of information, that you
would normally only see in the main control room of a Star Destroyer.
I said, "Well that works
and works well. Let's see if the 'stealth shield' works". I
flipped the switch, which some joker had marked 'ghost mode' and
asked if he could 'see' me. He said that I had vanished from his
scanner screen, but that the glow from the shield made it easy for
him to see me visually, from this range at least.
I wasn't too worried by his
comment, all I needed was to be able to get inside the firing range
of my weapons and get out again.
I made a final check of the
various combat systems, radar (just in case), shields (fully charged),
laser (fully charged), engines (temperature: low medium), SLAMS
(primed) and then I did a final check on the 'stealth shield'.
"Still 'invisible'?" I said. He said yes.
"Off I go then. When
you see it go up don't hang around, I'll be right behind you."
I said.
"Don't worry, when I
see it go, I won't be staying.", he said.
I pointed the nose of my M/B at the Calamari Cruiser, checking the
radar feed from the T/D and chuckled to myself. They were using
the old 'type one' mines, the sort that fired when something got
close to them and couldn't identify friend from foe.
Unfortunately, I would have
to fly close to them as they were right on the maximum range of
my weapons, but my shields would be able to handle a few hits without
too much trouble, if I kept my speed up.
I pushed the throttles up
to full speed and settled back into my seat for the run into the
target, checking the firing systems as I headed for the small mine
field.
Everything seemed to be in
order, laser fully charged, warhead launchers active and the SLAM's
primed and ready to fire at my command.
I checked the missile lock
indicator and the radar feed. Still too far away, another 4 klicks
until the guidance system could lock on. Suddenly, the guidance
system beeped at me. "A lock? THIS far out?", I thought.
I checked the radar. 9 klicks.
Hmmm, much better than 6 klicks. Maybe I wouldn't have to get close
to that minefield after all. I selected the heavy rockets and waited
until I had closed to 8 klicks before I fired. The M/B pulsed and
kicked with each launch.
I turned the M/B and kicked
the SLAM's into action for a few seconds, then turned again to watch
the H/rockets cruise toward the Calamari Cruiser.
A network of red laser fire
sprang into life, punctured with bright flashes as the H/rockets
were destroyed one by one.
I thought to myself, "That
minefield must be more dense than I thought". I checked the
radar feed and saw that a few Z-95's had been launched to investigate,
so I flew to the other end of the minefield, trusting my 'stealth
shield' to hide my movements.
Using the on-board computer
and the radar, I looked for a gap in the defenses, something I should
have done in the first place. There were 'holes' all over the place
in their minefield, it was just dumb luck that I fired right through
the middle of a heavily mined area.
I activated the guidance system
again and it immediately lit up with a good strong lock. I selected
the H/rockets, 'twin fire' mode and launched the remaining warheads.
The M/B kicked with each launch and then I got a set of red 'fail'
lights. They hadn't managed to fix those launchers. Oh well.
I selected then Advanced Proton
Torpedoes, 'twin fire' mode and launched them.
With the difference in speeds between the 2 types of warheads, the
torpedoes should overtake the rockets and hit the Cruiser first.
A lattice of red sprang into
life in front of me. "Pay attention to where you are going",
I thought as I turned the M/B away from the mines I had been about
to run through. The M/B bucked and shuddered as a couple of the
mines scored hits on my ship.
I checked the shields. "Not
bad, yellow on green, plenty of shields left", I thought. Then
I smelt something burning, not a good thing to smell when you are
in space in the middle of a mission. I reached for the fire extinguisher
and squirted the offending area with it. It fizzled and sparked
for a few seconds and the fire went out.
At about that point, my headset
crackled into life, "Striker, you have a problem, I can see
you!"
"Great", I thought,
"if he can see me, THEY can see me. Time to leave."
I pushed the throttles to
full speed and took a quick look over my shoulder in time to see
the first signs that the mission had been a success.
Turning my ship so I could
see better, I saw blasts and flashes of light blossom along the
side of the Cruiser.
"Nothing like a good
clean mission", I thought. My headset crackled. "Better
get out of there. They had time to launch a few ships"
"What type?", I
asked.
"I don't know",
he said. "They scan a bit like an X-Wing, but longer, with
shorter wings and their energy readings are bigger than any fighter
I've seen."
I thought to myself, "lots
of energy in a small ship means either heavy weapons or high speed.
Definitely not good. Time to go."
I activated the "Jump"
computer for a few seconds, waited until my ship pointed itself
toward the place where it would make the "Jump" and then
turned it off again.
Pushing the throttles as far
forward as they could go, I shifted my shields so they were at full
strength at the rear of my M/B, checked that the lasers were at
full power, adjusted the power settings to sustain charge and hit
the button to activate the SLAMS.
I felt a healthy kick as the
SLAMs activated and the speed started to climb rapidly. Checking
the radar, I thought, as I looked down, "Well that's over,
they'll never catch me now."
When I actually checked the
readings, not only weren't they being left behind, they were actually
gaining on me, but slowly.
I hit the button to activate
the "Jump" computer, the ship twitched a little, bringing
itself on course for the "Jump" and actually seemed to
accelerate a fraction.
The distance to jump read
out said 6 klicks. I checked the Laser's power gauge. I wasn't going
to have enough power to get to the jump point at SLAM speed. I shunted
some of the shield energy to the laser's, adjusting the shields
so they were still at full strength at the rear of the ship.
Too bad if I hit anything at this speed.
I checked the radar again.
It told me that they would be in missile range half a click before
I got to the "Jump" point.
I wasn't worried. The Rebel's
didn't have any missile weapons that could catch me at this speed.
The red missile lock warning
started flashing at me and I checked the distance to jump read out.
1 klick. They must be moving quicker than I thought.
The hyperspace indicator flashed
and I waited for the "jerk" but it didn't come. What did
come felt like something had grabbed my M/B and slammed it into
a SSD.
The last thing I saw was the
shimmering colors of hyperspace before I passed out.
Pain.
I was alive.
I moved all my limbs carefully.
They all seemed to be working. Eyesight was a bit fuzzy at first,
but I was happy I could see anything at all.
I looked around the cockpit.
Almost nothing. A few lights
here and there and the main screen on. I focused my eyes and pushed
a few buttons. Nothing happened. I needed to know what sort of condition
my ship was in.
I looked out of the cockpit
at what I could see of my ship.
The front end looked all right,
then I looked out the side at the wings. Not good. Pretty mangled.
In fact they seemed to get more mangled the further towards the
back I looked.
I thought back to my early
training and followed all the procedures I could think of. Push
this, pull that. Open this panel, twist this knob.
Nothing.
The only information I got
about my ship was that I was as good as dead.
No radio. No Engines. Even life support was starting to struggle.
Once that gave out, all they
would find (IF they found me) would be a frozen corpse with a blood
alcohol level waaaaay above the lethal level.
Until then, I decided I would
make myself comfortable and had a good look around at what I had.
After emptying my pockets
and ransacking the cockpit, I had my pocket knife, a pack of chewing
gum, the first aid kit that they insist all space craft have and
various lengths of wire that I could strip out of the various dead
and fried electronics, if I wasn't so scared that I might cause
something to conk out.
After packing everything away,
I looked around the cockpit again and noticed that several small
bits of fluff had gathered at one point on the lip of the cockpit.
I thought, "must be a leak there" and wiped away the fluff.
Shoving a stick of gum into
my mouth, I reached for the first aid kit and took out a large self
sticking medi-patch.
After chewing the gum for
a minute or so, I bit a piece off of it and pressed it into the
area where the fluff was and waited. As I watched, the gum started
to extrude itself out into space, freezing into a little blob as
I watched.
After a few seconds it stopped
and I peeled the backing off the medi-patch and stuck it over the
gum inside the cockpit.
"No need to be gumming
up my flight suit" I thought.
For the first time I actually
decided to have a look at where I had ended up.
I'd heard stories of ships that had lost their "Jump"
computers in the middle of a jump ending up in some strange places.
As I looked out at the stars,
I saw a familiar shape in the distance.
I thought, "It can't
be", rubbed my eyes and looked again.
It was. The SSSD Sovereign.
I had actually come out of hyperspace 'close' to where I was headed.
"So close", I thought
and then the Sov spun out of view.
Right there and then, I decided
to try and get back to the Sov. I pulled out the manual for my ship.
My mechanic insists that it be stored under the seat, because of
the various modifications on it.
I thumbed through the book,
looking for something, anything that would help me to get home.
I grabbed the extra 'oxygen' bottle and opened the valve for a drink.
SPLURT! A shot of Theta Beer
in the face. It formed little balls of fluid in the air, which I
sucked towards my mouth and swallowed. With a feeling of contentment
spreading over me (beer does have that effect on me), I continued
to look through the manual.
Towards the back, we started
to get into "new" territory, or in other words the additions
that my mechanic had made to my ship. Wiring diagrams, pipe layouts
and so on.
Looking at the pipe layouts,
I had an idea. After studying the manual for a while and fiddling
with the wiring for a bit, I discovered that most of the piping
for the cooling system had survived. Maybe I could get out of here
after all.
Looking at the piping diagram
for the cooling system, I traced it around my ship until I found
where it came into the cockpit, right near the throttle, under the
'arm' of the pilots seat.
Right on this joint was a
one-way connector for recharging the cooling system.
I looked at the connector
on the cooling system and the connector on the 'beer' bottle. Close
but would it fit? Only one way to find out.
I shoved the connector of
the 'beer' bottle in the cooling system. It fit, sort of. It also
leaked. A lot. I could hear the air leaking out into space, through
the piping, making the ship move in ever widening circles.
I had to stop the air leak.
I had precious little air left as it was. I grabbed for the first
aid kit and rummaged through it, looking for the plasti-skin spray
that they use for minor wounds.
It was there, but it sounded
almost empty when I shook it. I grabbed a bandage and wrapped it
around the joint, tying it with some wire I had taken out when I
was checking the cooling system, then sprayed it with the plasti-skin,
spreading it over the entire join.
Crouching down (a darn hard
thing to do in a cockpit) I listened carefully. A small hissing
sound. Not perfect, but it would have to do.
I pressed the button on my
jury-rigged controls and waited.
The Sov swung into view. A
light went on. The bottle hissed. The light went off. The sound
stopped. The Sov swung out of view. I waited.
The Sov swung into view, a little closer this time. The light went
on. The bottle hissed. The light went off. The Sov vanished. The
sound stopped.......
It continued. Sov. Light on.
Hiss. Light off. Longer between each time.
The air grew thick. I slept.
Bright Lights.
That's the first thing I saw
when I woke up. Lights. On the ceiling. I looked around. I saw the
white walls, beds and Nurses uniforms of the Medical Center.
A nurse looked in my direction
and said "So you're awake. There are some people who want to
speak to you" and walked off.
"I'm alive, I made it",
I thought and looked at the table next to me.
On it was a plastic bag, with
my pocketknife, a pack of gum and some pieces of wire.
So that's why the bag is on
my desk. I've added a few things over the years, stuff that might
be useful in an emergency.
A ball of string, some elastic
bands, a pack of chewing gum, a pocketknife and some medi-patches.
You just never know when they
might come in handy.
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