Science Officer
Report #11
12.24.2002 - AD Ender mBind
Welcome to my eleventh public report as a Science Officer, insanely late (about 4 weeks)... for which my apologies. But it also means I've got lots of news, so lets get right to it:
CA:SCO: Admiral Darkhill has been updating and creating various patches and has been looking into the TIE Fighter battle*.lfd files to see if we can import larger bitmaps into it. (TFW resets it to small size.)
SCOA: LC Shadd has stepped down as Praetorian CMDR and has now assumed a full time SCOA role, he was also promoted!:)
SCOA: LT Kweeky has joined the Science Office, was promoted and has been working on adventure games, EH Radio and NWN modules.
Site: The Science Office site can be found at http://sco.minos.net
or via the redirect http://scienceoffice.isCool.net.
Some major updates this month: We got a new Fleet Order of Battle, a new Fleet Manual concept, the AGI projects page has been fully upgraded, I?ve fixed the file mirror and uploaded that, added more html etc...
XvT/BoP/TIE95 Ship patches: This project's goal is to add all the original and Order of Battle craft that are still "missing" from these games, like the SSD in TIE and XvT, the Medium Transport in all etc. Several of these will be finished soon for my own TIE Fighter battle at least; these include the Bulk Cruiser, Assault Frigate and others. This month several patches were updated, and the B-W released. Coming up very soon is the TIE Vanguard for XvT and BoP, Den was flying it yesterday:)
XWA Ship patches: Primarily the plan is to clear out the backlog of craft arranged by earlier SCO's and such, like the Trithan Interceptor (Kermee), the Hyperion (Den), the Alvaakian Craft (me) and the new fighter for Avenger Squadron (AES). The Trithan Interceptor and Hyperion are now ready, working on the Jedi Fighter before I continue to the Alvaak Fighter, as that's based on it. This month the Trithan Interceptor was released.
Emperor’s Hammer AGI Games: Khadgar has made process on a beginners guide to AGI/SCI which should greatly help along this project to make it possible to create EH games in the style of "Space Quest", "Kings Quest" or "Leisure Suit Larry". The AGI Project page has gotten a major update which will hopefully make it easier for you all to get into this as well. AGI game creation is EASY: if you can make MSPaint quality pictures and HTML websites, you can basically do this too.
I think that's it - If I've forgotten anything or if you have comments, suggestions or corrections, let me know via email. Don't forget that all the projects are described in more detail on the SCO site.
(use only mindb_ender@hotmail.com for official SCO mails.) or ICQ (9706474).
Preferably do not mail large files to me, but DCC them via IRC – I’m practically
always online at #emperor’s_hammer and #tiecorps using the nick MindB_ndr
(or variations.)
Until next time, Merry Christmas!
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Science Office Report
All my SCO reports are available online as well: you can reach them on the SCO site: http://www.minos.net/~sco/reports/index.html. They are posted on the TC database as well.
SCO-TCT-TCS-PROF/AD Ender mBind/CS-10/SSSD Sovereign
GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-28rh-45gh-6bh/IS-1SR-2GR-1PR/LoC-PSx101/DFC/CoS/CoL/CoB/LoAx2/OV-3E [CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}
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