The Executive Officer herein posts descriptions of files attached to this newsletter.
pibanner.gif - An updated banner for Pi Squadron presented by
FM/LT EH Member/Pi 2-3/ISD Col.
K20B.zip - A new patch for SA Compton's Dagger Engineering Corporation
K-20b, sliced by SCOA/LT Stalker/COA-10/SSSD Sov. Instructions for
use can be found on the XO's page of this NewsLetter.
EHSI v1.1.exe - The Emperor's Hammer Information Link - a useful
source of information concerning the Emperor's Hammer, designed by FL/CM
Badlands/Tornado 3-1/Wing X/ISD Challenge.
VB40032.dll - The Visual Basic 4 runtime mode whatever thang.
This is needed to view the EHSI.
tied4.gif - A HIGHLY detailed picture of a TIE Defender by LT
Kircheis Tychsen.
TIECon.zip - A conversion of the TIE Fighter Combat chamber
missions to XvT Standard (allows playing the missions in alternate ships
and with the better graphics) by FM/LT Kermee/Vortex 2-3/Wing XIII/ISD
Grey Wolf.
eh.jpg - A banner for the EH by CMDR/CM Corran Horn/Tornado
1-1/Wing X/ISD Challenge.
NL Submissions.zip - A group of various images by Sub-Zero69@juno.com,
ASST/JediJawa/Daichi/BHG -H, SM/CZ JediJawa/Pirath System, JH JediJawa(Sith)/Galthain
of CSK.
Animation1.gif - A brief animated gif by FL/CM Badlands/Tornado
3-1/Wing X/ISD Challenge.
banners.zip - Three images by Act. CMDR/CM Wedge/Hunter 3-1/Wing
I/SSD Avenger.
MAJMarc.jpg - The uniform of WC/MAJ Marc/Wing XV/ISD Vanguard.
image.jpg - An image by FM/LT spaceboy/Tornado3-4/Wing X/ISD
Challenge.
xwing.jpg - An edited image by cmdr dwx-jio/enforcer -1-1/wing-2/mc-90
bismark/IW.
wings.jpg - Display and uniform versions of the Imperial Navy
flight wings by FL-OA/COL EmpReach/Omega-3/Wing-6/SSSD Sov (ret.).
nl.zip, nl2.zip, nl3.zip - A proliferation of new and edited
images by MO/CZ Alex 'Viper' Foley/MC-4/Gondor Base/Aurora Prime.
Check 'em out.
LCMSarriss.zip - Thre images by FL/LCM Sarriss/Alpha 3-1/Wing
I/SSSD Sovereign.
grads.zip - An Excel file of all IWATS graduates, listed by
TO/FA Astatine/CS-6/SSSD Sov.
wingiv.jpg - The new banner of Wing IV by LT Kircheis Tychsen.
banners2.zip - Banners by FM/LCM Nazghul/Tempest 1-3/Wing X/ISD
Challenge.
flight2.zip - 4 banners by FM/LT Andronicus/Typhoon 2-4/Wing
X/ISD Challenge.
Typhoon.JPG - A graphic made by FM/LCM Vexan/Typhoon 2-2/Wing
X/ISD Challenge.
typhoonban.gif - Another image by FM/LT Andronicus/Typhoon 2-4/Wing
X/ISD Challenge.
typhoon1.jpg - An image by FM/LCM Kaneda Pellail/Tempest 1-2/Wing
X/ISD Challenge.
typhoon2.jpg - A banner designed by FM/CM Nightwolf/Typhoon
1-4/Wing X/ISD Challenge.
Axis Diagram.jpg - A useful graphic for editing waypoints in
the various Star Wars flight sim games, presented by FL/LCM Syn/Kaph 3-1/Wing
IV/SSSD Sovereign, who had this to say about it:
<SALUTE>
I have noticed your posting about NL submissions. I have a graphic which i find an exellent tool for making T/F missions with TFW. I feel it would benifit the fleet if they had access to it.
The picture contains a picture of a 3dimensional cube, an axis graph and three columns of a table.
The Cube, is a representation of the TIE Fighter game arena. On three
sides of the cubes, three different axis' are set. These axis are the relevent
views on the arena, compared to the set axis in the mission map. For example,
when the mission map axis is set to X/Y, you are looking down on the arena,
and when the axis is set to X/Z, you are looking at the arena from front
to back.
use: the user looks at the mission map, compares the axis to the cube,
and can better lay out the battle, with capital ships looking and moving
in the direction they want.
The axis diagram is a set of three lines, each insigniating the three
dimensions of the TIE Fighter arena. X which is the horizontal axis, Y
being the distance axis and Z being the height axis (not mathematicaly
correct i know, but this is how it works in TIE Fighter).
Use: desgned for use with the table
Table: the three columns found on the navigation tab when editing a
flight group. The three columns can now be compared to the axis diagram,
so that these columns can now become 'usable'.
I find these tools essential and they aid me incredibly with creating
complex missions, and formations of capital ships, eg. a vic of Star Destroyers.
Thankyou for considering my submission.
yours,
Syn