Squadron Assignments
Triad Base/Aurora System
The new EH Flagship, the 15 km long SSSD Sovereign...
(Photo: Created by Shekinah@voicenet.com, 1996)
On April 12, 1996 at 06:30 Imperial Standard Time (IST), the SSSD Sovereign and her tender Platforms, The Triad (see NL #30), exited hyperspace above Aurora Prime. Over the course of 48 hours, Emperor's Hammer personnel and equipment were transferred to the behemoth Flagship. The site above Aurora was spectacular... In one of the largest military logistical operations ever engaged in by the Hammer, hundreds of thousands of EH Imperial Naval crewmen, pilots, command staff, technicians, etc. were ferried over from Sovereign Base on Aurora Prime and the SSD Avenger to the SSSD Sovereign being fueled at the Triad in high orbit. Even as Sovereign Base in Europa was being dismantled, thousands of shuttles, transports, and personnel carriers were exiting in and out of orbit between the Sovereign and Europa. Following completion of the EH transfer, the EH Operations and Logistics Officers estimate the Sovereign will be combat ready within the week.
The former Flagship of the Emperor's Hammer Strike Fleet, SSD Avenger, will be ferried over to Eos where the Dark Brotherhood will take possession of her as their new Flagship for the largest, most successful SubGroup in their nefarious plans...
In typical unannounced fashion, The Supreme Prophet of the Dark Side, Kadann (see A Guide to the Star Wars Universe, Bill Slavicsek, Del Rey Books, 1994, pp. 249-250), arrived on Aurora Prime and reportedly spent over 6 hours with the Fleet Commander in "private conference". Although one can only guess as to what was discussed, there are rumors in the Emperor's former Inner Circle of Advisors that Kadann may have plans to assume control over the remnants of the Empire. Apparently, he seeks the aid of the Emperor's Hammer Strike Fleet...(?) The following was presented on Kadann in A Guide to the Star Wars Universe:
"Kadann, the Supreme Prophet of the Dark Side, is a human dwarf with a black beard. Those who wished to lead the Empire after the Battle of Endor sought Kadann's dark blessing to make their rule legitimate. He often issues mysterious prophecies made up of nonrhyming, four line verses to Imperial leaders. The Alliance studies these prophecies for insight into what the Empire might be planning. Kadann assumed leadership of the Empire for a brief time after the Battle of Endor."
Kadann's prophecy issued on the SSSD Sovereign (4/12/96)...
The might and power will return!
As Submitted by:
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=GN ( ) Distant======
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- CMDR/BG Distant/Cheth-1/SSSD Sov
Poet Laureate of the Emperor's Hammer
The following presents the new Positions, Squadron Names, Squadron Objectives, and Squadron Fighters on board the SSSD Sovereign...
New Positions: No. Position 1 COM 7 WCs 42 CMDRs 84 FLs 378 FMs 512 TOTAL EH Pilots Squadron Stats: Squadron Objective Squadron Make-up Wing I (Elite Veterans) Alpha Heavy Assault MIS-MIS-T/D Beta Elite Strike T/D-T/D-MIS Gamma LR Support MIS-MIS-MIS Delta Recon T/D-T/D-T/D Epsilon Strike T/D-T/D-MIS Lambda Strike T/D-T/D-MIS Wing II (Elite Veterans) Kappa Escort MIS-T/D-T/A Psi Interdiction T/A-T/A-GUN Rho Deep Strike T/D-MIS-MIS Sigma Close Support T/A-MIS-GUN Omega FC Escort T/G-T/G-T/G Theta Assault GUN-MIS-T/A Wing III (Strike Operations) Aleph Strike T/D-T/D-MIS Beth Strike T/D-T/D-MIS Gimel Recon T/D-T/D-T/D Daleth Close Support T/A-MIS-GUN He Interdiction T/A-T/A-GUN Vav Deep Strike T/D-MIS-MIS Wing IV (Strike Operations) Zayin Strike T/D-T/D-MIS Cheth Strike T/D-T/D-MIS Teth Deep Strike T/D-MIS-MIS Yod Strike T/D-T/D-MIS Kaph Close Support T/A-MIS-GUN Lamed Recon T/D-T/D-T/D Wing V (Assault Operations) Mem Heavy Assault MIS-MIS-T/D Nun Heavy Assault MIS-MIS-T/D Samekh Assault GUN-MIS-T/A Ayin Assault GUN-MIS-T/A Pe Interdiction T/A-T/A-GUN Sadhe Escort MIS-T/D-T/A Wing VI (Extended Range Operations) Koph Deep Strike T/D-MIS-MIS Resh Deep Strike T/D-MIS-MIS Shin Deep Strike T/D-MIS-MIS Sin LR Support MIS-MIS-MIS Tav Escort MIS-T/D-T/A Ra Recon T/D-T/D-T/D Wing VII (Special Operations) Ta Pacification T/Ph-Spectre-T/Dr Tha Psych Warfare T/Ph-T/Ph-T/Ph Jim Spec. Ins./Extr. T/Ph-T/D-PHA Ha VIP Escort T/G-T/G-Spectre Kha Kidnapping T/G-T/G-Spectre Dal Assassination T/Ph-T/G-Spectre FIGHTER KEY: MIS - Missile Boat T/D - TIE Defender GUN - Assault Gunboat T/A - TIE Advanced T/Ph - TIE Phantom Spectre - Spectre Advanced Missile Boat PHA - Phalanx Gunboat T/G - TIE Guardian The following Squadron Objectives were taken from the latest version of the EH Training Manual...
Assault: To assault and assist in capture of heavily defended objectives. Heavy Assault: Same as for Assault, above, but if they can NOT perform their primary objectives (i.e. assist in capture) then they are to DESTROY their target[s]. Close Support: Similar to Assault, but to assist strike squadrons in the DESTRUCTION of their targets, by drawing enemy fire and providing precise counterfire. LR Support: To provide long range missile fire to other Squadrons, when they attack lightly shielded targets (or those with massed fighter defenses); OR to provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses). Strike: To attack and destroy all enemy craft (unless otherwise ordered). Interdiction: To eliminate a target's capability to flee, in any manner possible, up to and including destruction of the target.(The only good rebel is a dead one!). It might also be necessary to inspect an unknown (but suspect) flight group to determine which, if any, targets should be prepped for capture/disablement (ALWAYS preferable to destruction). Recon: To locate and inspect any craft in an area and stop (IF necessary) until reinforcements can arrive to assist in capture/destruction, OR to probe a known targets defenses (RE:Enemy!) in preparation for further action by the Wing. Escort: To protect ALL designated Flight Groups from unfriendly fire. Training: To provide the Emperors' Hammer Strike Force with a steady supply of replacement (+ new) pilots trained in ALL Imperial craft. Deep Strike: To launch suprise attacks DEEP in enemy held territory, and assault locales where either (A) The Strike Fleet cannot go, (B) The Strike Fleet can go but would be in extreme risk of destruction/capture; OR (1) Assist other Imperial Forces when the Wing is otherwise engaged, (2) Once particular individuals/ship targets have been identified by Wing Command but cannot be reached through normal means, LAUNCH AND STRIKE!, and (3) Assist Recon by providing reinforcements, if available... Pacification: This squadron's mission is perhaps the hardest one to define, as it does not always operate within the bounds of known Imperial law. This squadron assists the ISB whenever ordered to do so by the ISB Liason Officer. Whenever a planet has been deemed in rebellion, it is assessed for its potential worth to the empire. This is where the Pacification Squadron comes in: If the planet is NOT worthless (Naval vessels will reduce such a planet to dust with Orbital Bombardment), nor highly worthwhile (in terms of sheer population [slave world] or industry [peripheral damage by starfighters is NOT looked upon kindly] but excluding worlds with a small population but high concentrations of valuable ores, which WOULD be pacified, as planetary bombardment tends to irradiate planets....) THEN and only then will the PacSqd be brought in to launch terror strikes, reduce a population to the most barren of lives, destroy industries key to the inhabitants but worthless to the Empire, etc...If they are not successful in their mission, then more drastic measures might be taken (RE: Orbital Bombardment anyway, or use of such devices as the Orbital Nightcloak.) Their secondary objectives are to assist planetary garrisons in keeping a occupied world pacified, Army units engaged in "mop-up" operations, and if not engaged, to serve as the Emperors' Hammer Strike Fleet's reserve starfighter squadron (similar to the Deep Strike Squadron, see above).
Kidnapping: this mission would be similar to interdiction, but would specialize in snatching important figures deep in enemy territory. Assassination: killing specific targets very quickly deep in enemy territory. Both Kidnapping and Assassination Squadrons would be able to perform these missions in small flight groups so large amounts of EH assets are not risked. Psychological Warfare: creating even more fear in the hearts of Rebels. Making our enemies feel that absolutely NOWHERE is safe from the EH! This squadron will give many sleepless nights to many a Rebel! Special Insertion/Extraction: specializing in making insertions of agents/spies deep in enemy territory and getting them and their information back to our intelligence people. VIP Escort: the Secret Service of the EH. Defend extremely important people and material.
BATTLE NO. 39 APPROVED FOR THE EMPEROR'S HAMMER!
Battle 39:
Up & At Em'
PLOTLINE
CREATED BY CMDR/BG Jordan/Flayer-I/ISD Sub
Mission 1:
The Relentless' systems are still offline. Protect her while the
M/FRG Ardent repairs it. Also, you encounter a new rebel fighter,
the V-Wing. You fly shielded TIE Bomber Dagger 1.
Mission 2:
Patrol an area, capture a V-Wing for study. You fly Gunboat Sword 1.
Mission 3:
Attack a DREAD and 2 CRCKs. Engage fighters. You will fly V-Wing Prototype.
Mission 4:
Attack a Rebel training platform, surrounded by mines. There are also 18 V-Wings to destroy. You will fly V-Wing Captured 1.
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Install Directions:
Copy the FLIGHT.OVL and STRINGS.DAT files into your TIE directory. Copy the b1m*.tie files into your TIE/MISSION directory. In your CP directory, copy the file TIEINT.INT and rename it to AWING.INT.
That's it!
I hope you enjoy my battle!
CMDR/BG Jordan/Flayer-I/ISD Subjugator
Sith Acolyte Itach Mesorn
BATTLE NO. 40 APPROVED FOR THE EMPEROR'S HAMMER!
Battle: Deception
By:FL/GN Rogue/Dagger-3/ISD Rel (ROGUE68804@aol.com)
These are just some short briefings for before the missions. The missions DO NOT have edited mission briefings, so don't look at them (I didn't). I tested them in the combat chamber.
Mission 1:Sarkis returns.
BG Sarkis, CMDR of Dagger squadron has been on a secret mission for the Dark Brotherhood. He is part of a New Republic Convoy filled with fighter parts. The convoy was slowly moving through the area when Shield squad was on patrol. Sarkis has radioed that he is going to leave the ESC Watchdog soon in a shuttle. WC Caesar has assured us that all verbal codes have been passed, but for security reasons we will not allow just any shuttle to enter our hangar.
(THE FOLLOWING IS EYES ONLY- DAGGER SQUADRON)
What is really happening is CMDR Sarkis has vital info
that must be rewiewed by the WC immediately.
Caesar will then brief the COM.
WC Caesar will meet with Sarkis, then they will both fly the shuttle into the hangar. Your job is to escort them and attack all bombers (Y/W B/W etc.). The convoy is to be completely destroyed. Shield squad was on patrol so they will be first on the scene.
Special instructions: When the WC & Sarkis have entered the hangar and all bombers are eliminated, call for reinforcements. Bombers will lauch and destroy the convoy, work with them to make quick work of the ships.
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Mission 2: Strategy
Dagger squadron is called to a private briefing with WC Caesar
WC Caesar: Dagger squadron currently flies the Commander's Banner aboard the Relentless, and now you will be told of our overall mission to help make since of it and complete our special assingments. Your overall mission objectives have not changed, your primary duty of escorting our forces is still your's. BG Sarkis has brought to my attention that the New Republic was not particularly pleased with the inclusion of the Relentless to the EH, with good reason considering our long history. They intend on making our service come to an abrupt end. CMDR Sarkis?
Sarkis: All the squadrons aboard the Relentless are among the best in the EH, we just happen to be well suited for our assignments. We could alert the fleet and crush their plans, but we information that will make it possible that we can destroy them ourselves. This is no Calimarian task force, but a small sector fleet in the process of growing.
---Holo-projector shows the fleets contents to more than a few gasps---
Now at the time they only have have 1 CRS, 1 FRG, and their corvette escorts. As you can see, the convoy was on it's way along with the ESC. We can intercept all of their other forces as long as we act now and they can count on Dagger squad to pull triple duty. My flights in, how 'bout yours FL's?
FL Jordan: We're in of course!
FL Rogue: Where Dagger goes, so go we sir!
Sarkis:I knew it I just wanted to hear you say it, more when time permits! FL One we will precede Hammer squadrons fighters to help by engaging fighters. They will follow and start bombing runs shortly after you arrive. OK, launch!
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Mission 3: Scramble!
Sarkis:We are currently planning our assault on another task force. They have just completed loading the warheads and...
---Scramble alarm wails repeatedly---
Panicked officer: CMDR Sarkis! We are under attack sir, WC Caesar wants Dagger squadron launched! Transports and fighters incoming!
FL Jordan: Sir. flight two requests the job of intercepting the TRNS. We have Advanced torpedoes already loaded.
Sarkis: Granted Flight 2, Flight 3 will back you up while we take the fighters. Let's go.
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Mission 4: Corvettes.
WC Caesar: I have arranged for the M/INT Harpax II to assist us on detached duty, this is of extreme importance as it is our most powerful tool to help destroy the forces. And will enable us to trap them where they stand, we have heavily encrypted Hyperspace coordinates. They will be decrypted shortly, then we will know their location.
Sarkis:WC Caesar has positioned the Harpax II to pull a corvette group out of Hyperspace using our current knowledge of thier movements. There should be minimal fighter escorts so let's show them what we already know, that resistance is useless!
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Mission 5: Information is Power.
WC Caesar: We now have the location of their fleet, given to us by the Hammer's foremost intelligence specialists. What I have in mind is to finish them in our next attack with the Relentless. To do that we need to advertise the fact that we know where they are.
Sarkis: And we both agree that the loss of a Calimarian light cruiser will do just that. We intend on capturing its commander first however, WC Caesar will then leak just enough info to suggest our attack plans. He/she will then be allowed to escape. This should be easy just make sure you cover the transport when the ship is disabled.
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Mission 6:The Final Deception.
WC Caesar: Here it is...do or die. We finish them here or die trying.
Sarkis: The bombers will start attacking first. If needed, the GUN's have ordance available.
WC Caesar: We've examined the Data Tapes and know that they plan on springing more forces once we commit on attacking the Cruiser. When they do, the Harpax II will arrive trapping them all.
BATTLE NO. 41 APPROVED FOR THE EMPEROR'S HAMMER!
Rebel Demise
GN Gyssler FL/GN Gyssler/Epsilon-2/SSSD Sov
An Imperial Playground
Mission 1
Out testing the Dark Shieth, Drake Ender runs into a cloaked rebel base near the Phare system. You fly the Dark Shieth ATR and must prove it's worth.
Mission 2
The Rebels are looking to avenge the loss of their PLT. They also want the Dark Shieth prototype. Your hyperdrive is out, so you must defeat your enemies.
Mission 3
You have evaded enemy forces and brought the Shieth back to a newly established PLT near Phare. Again, the rebels are trying to take it from us. You pull out an old Rage to help in the fight!
Mission 4
Escort the freighter to it's hyperpoint. You, in your Z-95, and Hey squadron FG #3 must protect the Freighter till hyperpoint.
Mission 5
You are to watch over the Emperor's visit to the research lab where the Dark Shieth and many other imperial projects are being tested. A missileboat has been assigned for this important patrol.
Make sure that you replace your flight.ovl with the one provided, and don't forget to backup your original.
BATTLE NO. 42 APPROVED FOR THE EMPEROR'S HAMMER!
Jealousy
FO/FA JAC/CS-4/SSSD Sov, BS/MoT-8gh
Mission 1: Ambush
Briefing: For week,s we have been receiving distress calls from small Imperial convoys. They have all said that they were under attack by fellow Imperials. A few moments ago we received another call from one of our convoys. They are also under attack by Imperials. They are protected only by a small flight of TIE Fighters. Your mission will be to hyper in and destroy the attacking craft. Make sure you prevent the convoy from being destroyed. Also, inspect any large enemy craft in the area so we might find out who's behind this.
Hammer ships:
BETA-1 (4) T/D Advanced Missiles
JUROT (3) E/S
DOTARD (6) T/F
Enemy ships:
MENDACITY (2) CRKC
DECEIT (6) T/I
SEDISIOUS (4) T/B Torpedoes
Mission 2: Corporate supply attack
Briefing: Our intelligence has analized the different attacks on the convoys. We can tell several things from our information. First of all, all of these attacks seem to have been made on large Imperial forces much like the Hammer. We have also found that this isn't just one group of attackers, but several small groups combined. Unfortunately they have attacked again. This time they attacked a group of freighters that are carrying valuable Corporate supplies in their holds. Your mission will be to stop the attackers and see that the freighters get into hyperspace safely. Good luck.
Hammer ships:
ALPHA-1 (4) MIS Advanced Missiles
ADUMBRAL (3) FRT
SENILITY (6) T/F
Enemy ships:
KIJUHY (4) CRV
IMBECILE (8 x 2) T/I
LYDRA (3 x 2) T/B Torpedoes
DEMUR (1) INT
Mission 3: Attack the source
Briefing: We've found them! This small group of allied Imperials is operating out of a platform in the Empress Teta system.We are going to attack, but we will not destroy them. We need to know why they have been attacking the larger imperial fleets. If they are part of the Rebel alliance, we will kill them all.... In your mission, you will be flying Beta 1. You will only have 1 wingman due to previous losses. You will hyper in first and take out all defences. The transports will be in about a minute after you. Do everything you can to help disable the platform. Protect the transports as they capture the base.
Hammer ships:
BETA-1 (2) T/D Advanced Missiles
INVIGORATER (3) TRN
VENERABLE (6) T/F
Enemy Ships:
VOLUMINOUS (1) PLT
EQUATE (4) T/D
GALLING (8 x 2) T/I
Mission 4:
Breifing: We have interrogated all of the prisoners. We have found that they are indeed Imperials. They just seem to want power, and they are "jealous" of ours. These men could be potentially dangerous and must be eradicated. We know where their allies are located, now the rest is up to you. You will lead a large strike force in to destroy their remaining ships. You will again fly Beta 1. You will have two wingmen. You will also be acompanied by the newly cristened IDS Relentless.
Hammer ships:
BETA-1 (3) T/D Advanced Missiles
RELENTLESS (1) IDS
OMRICON 2 (4 x 2) ATR Heavy Rockets
GAMMA (4) T/D
Enemy Ships:
DEMACROTUS (1) VDS
SEETHE (8 x 2) T/F
VENRTICUS (4 x 2) T/I
PORTIERE (1) PLT
AQARUS (6) T/B Torpedoes
BATTLE NO. 45 APPROVED FOR THE EMPEROR'S HAMMER!
The Attack on the Traitors Battle Group
by COM/RA Katarn/ISD Relentless
Mission 1: The Relentless will be receiving new fighters. It won't be many, and at the moment, we only have around 8-10 fighters in our hangers as is. You will need to defend the freighter and the Relentless from any attack. You will fly a TIE Interceptor with shields added.
Primary Goals:
ISD Relentless must have survived
Freighter Ferry must have docked
Bonus Goals:
Strike Cruiser Arudous must be destroyed
Mission 2: We have received word that this attack had come from the traitors battle group somewhere in this sector. You are to find out how many capital ships there are, and ID them as well. You will fly a TIE Advanced.
Primary Goals:
ISD Beast must be inspected
ISD Arcanix must be inspected
VSD Dynasty must be inspected
Strike Cruiser Nova must be inspected
Carrak Cruiser Darkhawk must be inspected
100% of TIE Fighter group Alpha must be destroyed
Secondary Goals:
100% of TIE Interceptor group Beta must be destroyed
Mission 3: We have been asked to destroy this battle group personally. Even though we are out of many of our fighters, we will still follow the orders given to us. We will lead an attack on the ISD Beast. You will fly a TIE Defender. You will have 4 Missile Boats to help you (1 wave). Remember, these are all the missile boats we have...protect them well!
Primary Goals:
100% of TIE Defender group Alpha must be destroyed
100% of TIE Defender group Beta must be destroyed
100% of TIE Advanced group Delta must be destroyed
100% of TIE Advanced group Eta must be destroyed
ISD Beast must be destroyed
Mission 4: All of our Missile Boats have either been destroyed or disabled. We also have lost most of our TIE Defenders. We only have a few Assault Gunboats and TIE Advanced left! For this mission you will fly an Assault Gunboat. The Harpax II will come out of hyperspace to stop any enemy craft from escaping the battle area. You will have to take out 2 of the traitors capitol ships. Beware of the TIE Defenders, they are numerous and they outgun you!
Primary Goals:
Strike Cruiser Nova must be destroyed
Carrak Cruiser Darkhawk must be destroyed
Bonus Goals:
100% of TIE Advanced group Alpha must be destroyed
100% of TIE Defender group Beta must be destroyed
100% of TIE Defender group Delta must be destroyed
Mission 5: From preventing the Harpax II from getting attacked, we have decided to move the Relentless into the battle area, to provide a bigger target for the traitors. You MUST protect the Relentless at all costs.
Primary Goals:
VSD Dynasty must be destroyed
100% of TIE Advanced group Gamma must be destroyed
100% of TIE Advanced group Iota must be destroyed
Bonus Goals:
100% of TIE Defender group Alpha must be destroyed
100% of TIE Defender group Beta must be destroyed
100% of TIE Defender group Delta must be destroyed
100% of TIE Defender group Eta must be destroyed
Mission 6: This is the final assault. You will fly a TIE Advanced armed with heavy rockets. you need to protect the Relentless, plus finish off the remaining traitor craft. We have heard rumors of another Strike Cruiser in the area, beware of that as well. You will be aided by Assault Gunboats.
Primary Goals:
ISD Arcanix must be destroyed
ISD Relentless must have survived
INT Harpax II must have survived
Secondary Goals:
100% of TIE Defender group Alpha must be destroyed
Strike Cruiser Pulsar must be destroyed
COM/RA Katarn/ISD Relentless
CEO Darkstar/JSSY-1/CRL DrkHwk