HAMMER'S FIST STORMTROOPER LEGION

 

The Fleet Commander herein presents the first mission (level) for the Hammer's Fist...! An attack on a TIE Defender Base. Although, this mission was created by a non-EH Member (PNem@aol.com), it is available on the INet and was forwarded to me by both CMDR/GN Ace/Python/ISD Van and PRF/MS O'Donnell/Carrida TF...Please consider it an attack on one of Zaarin's TIE Defender production facilities...:)

 

TIE Defender Base

Version 1.0

 

By PNem@aol.com

 

Background from Jan Ors:

 

Rebel spies have located the base where research and development is

being done on the Empire's newest starfighter, the TIE Defender. This

development effort is being led by Admiral Thrawn, who is reporting

directly to the Emperor. Initial analysis indicates that this new

weapon can outrun and outgun any starfighter in the Rebel arsenal. The

Rebel Alliance needs more data on this craft and we need to shut down

its testing facility. This is where you come in, Kyle.

 

The Mission:

The base is located in a mountainous area on a small moon in the Parmel

system. Imperial test pilots use a nearby ravine for practice runs

before entering orbit. The entrance to the base itself is thought to be

somewhere in the ravine.

 

You must find the entrance to the facility and plant a sequencer charge

in its main reactor room. At the main reactor, there is an exchange

coupling that leads to the central power grid. Place a sequencer charge

in this coupling and the facility will explode.

After you've planted the charge, you must find a data tape that contains

all of the technical specifications and flight test data on the TIE

Defender prototypes. These will be an invaluable aid to Admiral Ackbar's

staff in determining the best way to counter this awesome new threat.

I'll be in radio contact with you, but once I drop you off, you'll be on

your own. To get out, you'll need to hijack a TIE Defender.

 

You will be heavily outnumbered and outgunned here, Kyle. Rely on your

quickness ... always keep moving! This is bound to be your most

difficult mission! Reports indicate that the base is guarded by a full

platoon of Dark Troopers. Also, there is another secret Imperial weapon

under development here - a new type of Probe Droid called the Hunter-

Killer Droid. Watch out!

 

Mission objectives:

- Infiltrate the TIE Defender base.

- Plant a sequencer charge in the facility's main reactor room.

- Recover the data tape containing the TIE Defender tech specs and flight test

data.

- Escape in a hijacked TIE Defender.

 

This file is to be distributed at NO charge. Please do not modify these

files without consent of the developer.

 

Included in this .zip file are 5 items:

 

The .GOB file generated by DFUSE, which contains:

The eight level definition files:

SECBASE.LEV

SECBASE.O

SECBASE.INF

SECBASE.CMP

SECBASE.GOL

SECBASE.PAL

Two text files used by Dark Forces:

JEDI.LVL

TEXT.MSG

Five new .3dos:

TIEBOMB.3DO A TIE Bomber

TIEINT.3DO A TIE Interceptor

TIEADV.3DO A TIE Advanced (from TIE Fighter)

TIEDEF.3DO A TIE Defender

TIENEW.3DO A new version of the TIE Fighter. It

looks the same, but the Dark Forces

3D engine draws it slightly faster.

Three new .vues (.3do animation files):

TIEDEF.VUE

KYLE.VUE

DEFHOLO.VUE

 

An explanation of the .vue format and a sample spreadsheet:

VUE01.XLS

VUE.TXT

 

A batch file to start this level:

PAULLEV.BAT

 

This file:

README.TXT

 

How to play this level:

- Copy the Paullev.gob and Paullev.bat files to your Dark Forces directory

(usually c:\dark).

- Make sure your system is configured correctly to run Dark Forces.

- Get to the c:\dark directory.

- Type "Paullev".

- This level replaces the Secret Base level. Note that the mission briefing

has not been changed.

 

Thanks:

- Special thanks to Daron Stinnett, Ray Greshko, Justin Chin, and everyone

else at LucasArts who worked to make Dark Forces one of the most

entertaining games of the year.

- Thanks to Yves Borckmans for developing DFUSE, the editor I used to create

this level.

- I'd like to thank all of the people who playtested this level, especially

Dave Spiciarich and Don Sielke. Your insights and suggestions were

extremely valuable.

 

Notes:

- This level is VERY difficult. Even if you're a veteran of many Doom and

Dark Forces campaigns, you'll probably want to start out on 'Easy'.

 

If you have any questions, suggestions, improvements, or comments, please

E-mail me at PNem@aol.com

 

FLEET COMMANDER'S NOTE:

All Troopers successfully completing the above mission shall report their success to the Prefect of the Legion (Jaseod@sydney2.world.net) for recognition of the same...