GUILD ROLL CALL 

The following Guild Members have been approved for listing in the Guild Roll Call: 

Screen Name Caste Total Bounty Credits Ship

BountyLord GMSTR* 2,000,000 AnnRouteau

Kyyle Eara ASST 1,000,000 Kraken

Lord Los APP 750,000 Blackhole Sun

Capt Jedi APP 0 -

ChrisMcCla APP 0 -

Jess1007 APP 0 -

KreshNalir APP 0 -

Slave II APP 0 -

Infernis56 APP 0 Bloodtide the Red


It should be noted that ONLY AOL Screen Names will be used to identify the Bounty Hunters, in the interest of maintaining any "secret" identities. 

* - The Caste Position of Grand Master of the Bounty Hunter's Guild is held only so long as the current Bounty Hunter in that position maintains the highest total accumulated credits. Obviously, completion of one Primary Target is worth more than several lesser Secondary Targets.

GMSTR/Bounty Lord/AnnRouteau 

My ship, the AnnRoteau, is a sleeker, faster, more heavly armed than the usual Ghtroc freighters you see. She, the ship that is, has almost every standard and illegal code, papers, and markings to fit the place that I choose to go. I've never been caught.

 

Craft: AnnRoteau

Type: Modified light Freighter (Ghtroc)

Scale: Starfighter

Length: 35 meters

Skill: Space Transports: Ghtroc freighter

Crew: 1 or 2 (can coordinate)

Passengers: Up to 3, or can store 2 in carbonite

Cargo Capacity: 120metric tons; 45 cubic meters

Consumables: 3 months

Hyperdrive: x1/2

Hyperdrive Backup: 10

Nav Computer: Yes

Maneuverability: 3D

Space: 7

Atmosphere: 500; 1,050 kmh

Hull: 7D+4

Shields: 4D+3

Sensors:

Passive: 20/1D

Scan: 45/1D

Search: 60/3D

Focus: 3/4D

Weapons:

Five Double Laser Cannons

Fire Arc: Turret

Crew: 1

Skill: Starship Gunnery

Fire Control: 2D+2

Space Range: 1-3/12/25

Atmosphere Range: 100-300m/1.2km/2.5km

Damage: 5D

Three Concussion Missile Tube

Fire Arc: Front

Skill: Missile weapons: Concussion missles

Fire Control: 3D

Space Range: 1/3/7

Atmosphere Range: 50-100/300/700

Damage: 7D

Two Blaster Cannon (retractable)

Fire Arc: Turret

Scale: Speeder

Skill: Vehicle blasters

Fire Control: 4D (fired from cockpit)

Atmosphere Range: 1-50/100/250

Damage: 3D+2

 

MISSION NO.2 POSTED! 

The Fleet Commander herein posts the next Mission for the Bounty Hunters' Guild of the Emperor's Hammer. The first major anticipated engagement for the Hammer following the restructuring will be the assault on the Hast Shipyards where the Emancipator and Liberator (two newly captured ISDs) are being upgraded by the New Republic. The successful Bounty Hunter must find the secret location of this facility without being captured or detected as an agent of the EH... 

OBJECTIVE: Identify the location of the secret Hast Shipyards 

PRIMARY PRIZE: 1.5 million credits 

MISSION DESCRIPTION: 

The objective of this Bounty Hunter's Mission will be to locate the Hast Shipyards so that the Emperor's Hammer Strike Fleet can be mobilized to attack it and destroy the two captured Imperial Star Destroyers, recommissioned Emancipator and Liberator by the Rebels... 

The successful Bounty Hunter will follow a series of clues that will be posted on various

message folders on AOL in our Forum (FSRC) and other Forums...Each successive "clue" will lead you to the next one and ultimately to Mission Objective (i.e. the Plans detailing the location of the Hast Shipyards)...In addition, there may be a couple of secondary objectives which can be obtained along the way for lesser Prizes... 

One last note...ONLY ONE Bounty Hunter may claim each of the Prizes...The first Bounty

Hunter to E-Mail the Fleet Commander @ GA Ronin with the requested information

(which can ONLY be obtained by getting the clues!), receives the listed Prize...! 

FIRST CLUE: 

In order to give Bounty Hunters a start on the Mission, I present the following.... 

"The Bounty Hunter is requested to review the FSRC Organizations folders (Keyword "FSRC">Organizations) for a posting by one of our operatives on DAY 2...The day of release of this Newsletter will be DAY 0...(Look in one of the Warrior's Guild Folders)...Arturus will direct you to the location of a meeting on Coruscant where leaders of the New Republic Provisional Governement have gathered to discuss the anticipated uses of the captured ISDs...The Bounty Hunter must eavesdrop the meeting, and learn the name of the Star Liner going to Nar Shaddaa (homeworld of the Hutts) where General Lando Calrissian will be met by Rebel operatives and shuttled to the Hast Shipyards to oversee the retrofit of the two new ISDs... 

The ultimate identification of the system where the Hast Shipyards are located will earn 1.5 million Imperial Credits... 

Good luck and enjoy...please send in any comments or suggestions... 

FC/GA Ronin/CF-1/SSD Avr