PILOT READY ROOM
In order to clear up any potential confusion about the order of the four Emperor's Hammer Battles and all Free Missions approved to date, they are presented chronologically below.
Battle I - Capture of Zaarin (5 missions)
Status: Mission 1 - completed/posted (NL #5)
Mission 2 - completed/posted (NL #5)
Missions 3 to 6 - under design
Designer: XO/Shawshank/Gamma-1/MIS
(with contribution of Mission 1 by late TACT/Cli4ord/Delta-1/T-D)
High Scores:
Mission 1 - 45,859 pts (FLT MBR/Lucas/Epsilon-2/T-D)
Mission 2 - 109,285 pts (FLT MBR/Talon/Alpha-2/MIS)
Medal: Medal of DarknessBattle II - Strike at Calamari (6 missions)
Status: Mission 1 - completed/posted (NL #7)
Mission 2 - completed/posted (NL #9)
Missions 3 to 6 - under design
Designer: CMDR/Andrew/Epsilon-1/T-D
High Scores:
Mission 1 - 56,370 pts (FLT MBR/Talon/Alpha-2/MIS)
Mission 2 - 64,992 pts (FLT MBR/Sten/Gamma-1/MIS)
Medal: Medal of VengeanceBattle III> - New Dimensions (6 missions)
Status: Missions 1 - completed/posted (NL #10)
Status: Mission 1 - completed/posted (NL #10) Mission 2 - completed/posted (NL #12) Mission 3 - completed/posted (NL #12) Mission 4 - completed/posted (NL #12) Mission 5 - completed/posted (NL #13) Mission 6 - under design Designer: FLT OFF/Thunder/Lambda-1/T-D High Scores: Mission 1 - 43,684 pts (FLT MBR/Talon/Alpha-2/MIS) Mission 2 - 53,098 pts (CMDR/Sten/Pi-1/MIS) Mission 3 - 24,846 pts (FLT MBR/Talon/Alpha-2/MIS) Mission 4 - 48,771 pts (FLT MBR/Talon/Alpha-2/MIS) Mission 5 - xxxxxx pts
Medal: Medal of the Emperor's GateBattle IV - Recapture Zaarin’s Technology (6 missions)
Status: Mission 1 - completed/posted (NL #9)
Mission 2 - completed/posted (NL #9)
Mission 3 - completed/posted (NL #9)
Mission 4 - completed/posted (NL #10)
Mission 5 - under design
Mission 6 - completed/posted (NL #11)
Designer: FLT MBR/DorJa/Alpha-1/T-D
High Scores:
Mission 1 - 97,826 pts (FLT MBR/Sten/Gamma-1/MIS)
Mission 2 - 58,318 pts (FLT MBR/Sten/Gamma-1/MIS)
Mission 3 - 61,007 pts (WC/Ronin/Alpha-1/T-D)
Mission 4 - 59,720 pts (FLT MBR/Sten/Gamma-1/MIS)
Mission 6 - 45,088 pts (FLT MBR/Stelek/Beta-1/T-D)
Medal: Medal of RestitutionBattle V - Pirate Uprising (6 missions)
Status: Plotline approved (NL #10) Mission 1 - completed/posted (NL #10) Mission 2 - completed/posted (NL #10) Mission 3 - completed/posted (NL #12) Missions 4 to 6 - under design Designer: TACT/Adams/Delta-1/T-D High Scores: Mission 1 - 58,006 pts (CMDR/Sten/Pi-1/MIS) Mission 2 - 32,342 pts (CMDR/Sten/Pi-1/MIS Mission 3 - 36,815 pts (WC/Ronin/Alpha-1/T-D)
Medal: Medal of SecurityBattle VI - Destruction (5 missions)
Status: Plotline approved (NL #10)
Missions 1 to 5 - under design
Designer: FLT MBR/Hornedog/Lambda-3/T-B
Medal: Medal of DestructionBattle VII - Betrayal (5 missions)
Status: Plotline approved (NL #10)
Missions 1 to 5 - under design
Designer: FLT MBR/DorJa/Alpha-1/T-D
Medal: TBABattle VIII - Strike Against the Pirates (5 Missions)
Status: Plotline approved (NL #11)
Missions 1 to 5 - under design
Designer: FLT MBR/Marko/Alpha-1/T-D
Medal: TBABattle IX - Tracking the Defectors (5 Missions)
Status: Plotline approved (NL #11)
Mission 1 - completed/posted (NL #11)
Mission 2 - completed/posted (NL #11)
Mission 3 - completed/posted (NL #11)
Mission 4 - completed/posted (NL #11)
Mission 5 - completed/posted (NL #11)
Designer: WC/Ronin/Alpha-1/T-D
High Scores:
Mission 1 - 124,136 pts (FLT MBR/Shekinah/Gamma-3/MIS)
Mission 2 - 57,383 pts (FLT MBR/Talon/Alpha-2/MIS)
Mission 3 - 48,604 pts (FLT MBR/Sten/Gamma-1/MIS)
Mission 4 - 57,383 pts (FLT MBR/Talon/Alpha-2/MIS)
Mission 5 - 31,797 pts (FLT MBR/Sten/Gamma-1/MIS)
Medal: Medal of LoyaltyBattle X - Battle for the DeathStar (5 Missions) Status: Plotline approved (NL #12) Missions 1 to 5 - under design Designer: FLT MBR/Killer/Lambda-1/T-D Medal: Medal for the DeathStar Battle XI - Renegade Battle (5 Missions) Status: Plotline approved (NL #13) Mission 1 - completed/posted (NL #13) Mission 2 - completed/posted (NL #13) Mission 3 - completed/posted (NL #13) Designer: FLT MBR/Shekinah/Gamma-3/MIS Medal: Medal Of Victory High Scores: Mission 1 - 19,675 pts (WC/Ronin/Alpha-1/T-D) Mission 2 - xxxxxx pts Mission 3 - xxxxxx pts
Free Missions:
TACT/Adams/Delta-1/T-D
Ja24-1 - Completed/posted (NL #8)
High Scores:
High Score: 56,871 pts (FLT MBR/Sten/Gamma-1/MIS)Ja24-2 - Completed/posted (NL #8)
High Scores:
Mission 1 - 35,671 pts (WC/Ronin/Alpha-1/T-D)Ja24-3 - Completed/posted (NL #9)
High Scores:
High Score: 47,254 pts (FLT MBR/Sten/Gamma-1/MIS) Ja24-4 - Completed/posted (NL #11) High Score: 26,989 pts (FLT MBR/Sten/Gamma-1/MIS)FLT MBR/DorJa/Alpha-1/T-D
DorJa-1 - Completed/posted (NL #9)
High Score: 16,687 pts (WC/Ronin/Alpha-1/T-D) Dorja-2 - Completed/posted (NL #12) High Score: 30,188 pts (WC/Ronin/Alpha-1/T-D)WC/Ronin/Alpha-/T-D
Ronin-1 - Completed/posted (NL #10)
High Score: 56,368 pts (WC/Ronin/Alpha-1/T-D)Ronin-2 - Completed/posted (NL #10)
High Score: 104,107 pts (FLT MBR/Sten/Gamma-1/MIS)Ronin-3 - Completed/posted (NL #10)
High Score: 38,796 pts (FLT MBR/Sten/Gamma-1/MIS) Ronin-4> - Completed/posted (NL #13) High Score: 22,514 pts (WC/Ronin/Alpha-1/T-D) Ronin-5> - Completed/posted (NL #13) High Score: 44,892 pts (WC/Ronin/Alpha-1/T-D) Ronin-6 - Completed/posted (NL #13) High Score: 30,560 pts (WC/Ronin/Alpha-1/T-D)
In addition, this posting will be updated in each future newsletter. Pilots wishing to submit their pilot scores for ANY mission detailed above are asked to submit their request to the Office of the Wing Commander @ W Call.
Due to the confusing names of some missions attached to this Newsletter, the Wing Commander has renamed the original mission files. This action was necessary to allow the Wing Commander to attach all new missions to the Newsletter submission to AOL in one *.zip file. Consequently, a brief summary is presented below for your convenience:
MISSION CURRENT OLD FILE DESCRIPTION NAME NAME Free Mission (Dorja-3) hmr-dor3.tie b2m1fw.tie Battle 3/Mission 5 hmrb3m5.tie b3m5bm.tie Free Mission (Ronin-4) hmr-ron4.tie b3m6gm.tie Free Mission (Ronin-5) hmr-ron5.tie b3m2bm.tie Free Mission (Ronin-6) hmr-ron6.tie b2m4gw.tie Battle 11/Mission 1 hmrb11m1.tie b1m1fm.tie Battle 11/Mission 2 hmrb11m2.tie b1m2fm.tie Battle 11/Mission 3 hmrb11m3.tie b1m3bm.tie
Wing Members MUST manually rename the files to the "Old File Name" and copy into the c:\tie\mission subdirectory for proper use (REMEMBER...Backup ALL original files prior to copying new mission files into the c:\tie\mission subdirectory!!!). As detailed below, Members are encouraged to utilize a rigid subdirectory system rather than continually renaming mission files in order to play the new missions more easily and effectively...
Wing Commander's Note:
General Lucas/MarkFlux (FLT MBR/Lucas/Epsilon-1/T-D) has created a rather useful mission launcher batch file with a well written instruction file...These are attached to the Newsletter for all Members to use...
There has been much confusion regarding copying and playing mission files. Briefly, these files must be directly copied to your c:\tie\mission subdirectory. However, BE CAUTIONED...you MUST backup your originals files currently in the c:\tie\mission subdirectory or they will be copied over and lost...This is due to the fact that all new missions will have one of the same names as the original missions (apparently, edited missions can only replace the named missions in the original TIE Fighter Game). I sincerely apologize to all Members for the inconvenience and headaches this will undoubtedly cause, but I believe they are manageable utilizing a solid directory structure. In addition, this posting will be updated in every subsequent Newsletter so the Members can review the revised directory tree formats.
I recommend the following directory tree (copy of the Wing Commander's) to keep the new files organized:
c:\hammer \newmiss \zaarin b1m1fm.tie* b1m2fm.tie* \calamari b1m1fm.tie* b1m2fm.tie \ja24 \free b1m1fm.tie* b1m2fm.tie* b1m3bm.tie* b1m4im.tie* \pirate b1m1fm.tie* b1m2fm.tie* b1m5gm.tie* \dorja \recap b1m1fm.tie* b1m2fm.tie* b1m3bm.tie* b1m6gm.tie* \mission4 b1m1fm.tie* \free b1m1fm.tie* b2m2bw.tie* \dimen b3m1bm.tie* b3m2bm.tie* b3m3fm.tie* b3m4gm.tie* \ronin b1m1fm.tie* b1m2fm.tie* b1m3bm.tie* b2m4gw.tie* b3m2bm.tie* b3m6gm.tie* \defect b7m1am.tie* b7m2am.tie* b7m3aw.tie* b7m4dw.tie* b7m5dm.tie* \shekinah b1m1fm.tie* b1m2fm.tie* b1m3bm.tie* \oldmiss b1m1fm.tie** b1m2fm.tie** b1m3bm.tie** b1m4im.tie** b1m5gm.tie** b1m6gm.tie** b2m2bw.tie** b2m4gw.tie** b3m1bm.tie** b3m2bm.tie** b3m3fm.tie** b3m4gm.tie** b3m6gm.tie** b7m1am.tie** b7m2am.tie** b7m3aw.tie** b7m4dw.tie** b7m5dm.tie**
* - new mission files
** - original mission files
By careful use of the recommended directory structure, you should just have to "copy" new files into the c:\tie\mission subdriectory without having to rename anything...Again I apologize for this cumbersome method of file management; but until a mission launcher utility is created, this is what we're stuck with in order to play new missions...I feel it's a small price to pay....