Science Officer
Report #55
8.20.2005 - FA Ender mBind

 

  Science Office Report

 

"And how d'you get that, eh? By exploiting the workers! By 'anging on to outdated imperialist dogma which perpetuates the economic and social differences in our society."

Welcome to my fifty-fifth public report as a Science Officer, somewhat late due to me being a fuzzyminded bum *g*. Onwards to the news:

Science Office News:

  1. All patches for X-Wing vs. TIE Fighter and Balance of Power have been updated to work with EHSP 2.0 and Windows XP 2.0. The updates generally include the 32 bit patcher, updated patch files and cockpit changes. The Hyperion Interceptor also got an upgrade on its pitch rating, so its turning should be better now. Make sure you have the latest version of a patch before you use it.
  2. We have a new WC and CMDR for the IA testing unit, congratulations to WC Malidir and CMDR Debric. They've both received the needed access. CM Spearhawk and LC Mark were removed at their own request so they could make themselves more useful in the development area of the project.
  3. AD Den has added a TC Profile importer to Imperial Alliance, with he help of CM Spearhawk. It takes your IDline and quote etc. and creates an MP pilotfile with all the right medals, rank etc. Now we just need OPS to approve of a new better uniform system so we can boost the resolution up to values over 640x480;)
  4. Imperial Alliance saw some nice work earlier this week with the MP section basically all working save for some details (ions don't work on players and the added thrusters set your throttle stuck at 0 MGLT)... However this means we can start fixing up and creating missions again, also for MP.
  5. Flying with Solid Fuel boosters on your TIE Bomber ROCKS!
  6. I have finished remodelling the Jedi Fighter OPT, but now cannot texture it cause ACEDXF requires "paletized textures" in Open GL and apparently my new ATI card doesn't support that. If anyone knows how to fix this, please contact me... as its quite essential to further patch development in general.

Science Office Status:

CA:SCO: Fleet Admiral Darkhill has added the TC Profile importer to IA and has finished the Escort Carrier model, which looks very cool as well.

SCOA: CPT Timmay has not been heard from in ages, thinking about replacing him with someone more useful... if only he got us that ISD model before he got abducted by aliens...

Site: The Science Office site can be found at http://sco.emperorshammer.net and http://sco.minos.net. The Imperial Alliance site is located at http://ia.emperorshammer.net - which includes the ImpED site/course at http://ia.emperorshammer.net/imped.

Command Staff Objectives:

Continued patch development and platform resource: Updated all 200+ patches for XvT and BoP. Remodelled the Jedi Fighter and bugged my vidcard crewators to help me with OGL...

Get a release candidate version of Imperial Alliance released: Added TC Profile importer, updating some graphics and missions.

Upgrade and add to the Fleet Manual: On hold till I get time/help to fix the database.

Science Office Projects:

Imperial Alliance: With the release of the freely available source code of FS2, we have started on making a Star Wars game out of it. We can freely distribute a finished game as long as we have all our own data files (graphics, sounds, models etc). All other projects are currently on hold while we get this thing done some more.

Finishing up:

I think that's it - If I've forgotten anything or if you have comments, suggestions or corrections, let me know via email or look us up at #sco. Don't forget that all the projects are described in more detail on the SCO site.

Use only endermbind@gmail.com for official SCO mails. I’m practically always online at #sco, #emperor’s_hammer and #tiecorps using the nick MindB_ndr (or variations.)
 
All my SCO reports are available online as well: you can reach them on the SCO site but they are on the TIE Corps site, CS reports, as well.

Until next time, good luck and have fun!


SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign
MoH/IC/GOE/GSx2/SSx8/BSx4/PCx7/ISMx17/MoI/MoT-65rh-64gh-38bh/IS-1SR-4GR-3PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoLx2/CoB/LoAx22/OV-5E [LGNR] {IWATS-AIM-CSS-FLA-GFX-ICQ-IIC/1/2/3-JS-M/1/2-MP-OPT-PHP-SM/2-TACS-TM/1-TT-XAM-XML-XTM/1/2-XTT}


 

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