| power | 
          description | 
          order | 
          rank | 
          focus | 
        
        
         | Adumbrate | 
          Vague foretelling of future events. Due to the unpredictable nature of the Force, relying on this power solely to determine one's actions is not advised.
 
  | 
          Krath | 
          DJK | 
          Lore | 
        
        
         | Affect Mind | 
          Use of the Force to alter the thoughts of another or oneself.
 
  | 
          Krath | 
          GRD | 
          n/a | 
        
        
         | Alchemal Sword Defense | 
          Due to their special properties and unforeseen behaviors, alchemically-enhanced swords and weapons can only be wielded by their creators. This power enables a Dark Jedi to wield not only his own handmade devices, but other people's devices. A Dark Jedi fully trained in this power can also wield a lightsaber with more adroitly than before.
 
  | 
          Krath | 
          KAP | 
          Alchemy | 
        
        
         | Alchemy | 
          Through the use of ancient Sith equipment and arcane formulae and knowledge, a Dark Jedi can alter the molecular composition of inanimate (and, at higher levels, animate) objects. However, untrained Dark Jedi risk horrific disaster if they dabble in this distinctly dark art.
 
  | 
          Krath | 
          DJK | 
           | 
        
        
         | Brainwash | 
          By controlling one's nerves with the Force, a Dark Jedi can withstand pain far greater than the mortal limits of his species.
 
  | 
          Krath | 
          KE | 
          War Wizard | 
        
        
         | Create Dark Jedi Holocron | 
          Creation of an interactive holocron that enables knowledge to be passed down to future generations of Dark Jedi.
 
  | 
          Krath | 
          KPN | 
          Lore | 
        
        
         | Dark Jedi Battle Meditation | 
          Control and augmentation of the abilities of a large army or force.
 
  | 
          Krath | 
          KAP | 
          War Wizard | 
        
        
         | Dominate Beast | 
          Control over a non-sentient's mind and body. Dark Jedi more in tune with their natural sides can even communicate with animals.
 
  | 
          Krath | 
          DJK | 
          War Wizard | 
        
        
         | Dominate Mind | 
          Complete control over an individual's mind, and, by extension, his body.
 
  | 
          Krath | 
          DA | 
          Lore | 
        
        
         | Drain Knowledge | 
          Siphoning of specific memories or facts related to a single subject from another's mind.
 
  | 
          Krath | 
          KE | 
          Lore | 
        
        
         | Drain Life Essence | 
          Removal part of, or all of, another being's soul.
 
  | 
          Krath | 
          KPN | 
          Alchemy | 
        
        
         | Dreamscape | 
          An entirely illusory world created by the wielder that is forced upon a single target. The victim still has control over his thoughts, feelings, body, and speech.
 
  | 
          Krath | 
          KAP | 
          Lore | 
        
        
         | Force Bubble  | 
          A complete sphere of protection capable of deflecting energy and projectile weapons away from the being inside. Dark Jedi strong in this power can even deflect Force power attacks.
 
  | 
          Krath | 
          KP | 
          War Wizard | 
        
        
         | Illusion | 
          Seeming real phantasmal images that exist solely in the viewer's mind's eye. These illusions are not physical manifestations of the Force and thus cannot cause physical harm.
 
  | 
          Krath | 
          JH | 
          n/a | 
        
        
         | Impart | 
          Direct infusion of a specific memory or fact from one's mind into the mind of another. With experience, a Dark Jedi can override memories or facts in the target's mind with his own.
 
  | 
          Krath | 
          KP | 
          Lore | 
        
        
         | Infuse | 
          The art of imbuing an object with the Dark Side of the Force. As this is an art-and a dangerous one at that-users can only imbue objects with amounts of the Dark Side equal to that of their experience with this power.
 
  | 
          Krath | 
          KP | 
          Alchemy | 
        
        
         | Mental Translocation | 
          Projecting one's mental state to a location of his choosing.
 
  | 
          Krath | 
          KE | 
          Alchemy | 
        
        
         | Neural Storm  | 
          Using psychic energy to overload a victim's neural network, one can cause extreme but momentary disorientation.
 
  | 
          Krath | 
          DA | 
          War Wizard | 
        
        
         | Psychometry | 
          Telepathic measuring of the mental duress of oneself or another.
 
  | 
          Krath | 
          KPN | 
          War Wizard | 
        
        
         | Transfer Life | 
          Transfer Life is the ability to transfer the soul of one being into a host body.
 
  | 
          Krath | 
          DA | 
          Alchemy |